订单块-供需策略
订单块策略,不同等级,缓解情况等#property copyright "tradingvue"
#property link "http://www.tradingvue.com"
#property description "edited by bigwin"
#property indicator_chart_window
#property indicator_buffers 8
#property indicator_color1 Red
#property indicator_color2 Red
#property indicator_color3 DodgerBlue
#property indicator_color4 DodgerBlue
static datetime 失效期 = D'2024.08.01 00:00'; //失效日期
extern int 监测距离(K线数)= 46;
extern int 小数点 = 2;
extern string 显示设置:="-----------------1---------------------";
extern bool 显示“已测试”供给和需求?=true;
extern bool 显示“待测试”供给和需求? = true;
extern bool 显示“破坏的”供给和需求? = false;
extern double zone_fuzzfactor=1;
extern string 因子设置:="-----------------2---------------------";
extern bool 是否显示因子=false;
extern double 快因子大小 = 3.0;
extern double 慢因子大小 = 6.0;
extern bool SetGlobals=true;
extern string 图形设置:="-----------------3---------------------";
extern bool zone_solid=true;
extern int zone_linewidth=1;
extern int zone_style=0;
extern bool zone_show_info=true;
extern int zone_label_shift=4;
extern bool zone_merge=true;
extern bool zone_extend=false;
extern string 警报设置:="-----------------4---------------------";
extern bool zone_show_alerts= false;
extern bool zone_alert_popups = true;
extern bool zone_alert_sounds = true;
extern int zone_alert_waitseconds=300;
extern string 字体设置:="-----------------5---------------------";
extern int Text_size=8;
extern string Text_font = "Courier New";
extern color Text_color = White;
extern color Text_color2 = Red;
extern color Text_color3 = Yellow;
extern string sup_name = "需求区";
extern string res_name = "供给区";
extern string test_name= "缓解次数";
extern color color_support_weak = DarkSlateGray;
extern color color_support_untested = SeaGreen;
extern color color_support_verified = Green;
extern color color_support_proven = LimeGreen;
extern color color_support_turncoat = OliveDrab;
extern color color_resist_weak = Indigo;
extern color color_resist_untested= Orchid;
extern color color_resist_verified= Crimson;
extern color color_resist_proven = Red;
extern color color_resist_turncoat= DarkOrange;
double FastDnPts[],FastUpPts[];
double SlowDnPts[],SlowUpPts[];
double zone_hi,zone_lo;
int zone_start,zone_hits,zone_type,zone_strength,zone_count=0;
bool zone_turn;
#define ZONE_SUPPORT 1
#define ZONE_RESIST2
#define ZONE_WEAK 0
#define ZONE_TURNCOAT1
#define ZONE_UNTESTED2
#define ZONE_VERIFIED3
#define ZONE_PROVEN 4
#define UP_POINT 1
#define DN_POINT -1
int time_offset=0;
double ner_lo_zone_P1[];
double ner_lo_zone_P2[];
double ner_hi_zone_P1[];
double ner_hi_zone_P2[];
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
int init()
{
IndicatorBuffers(4);
SetIndexBuffer(0,SlowDnPts);
SetIndexBuffer(1,SlowUpPts);
SetIndexBuffer(2,FastDnPts);
SetIndexBuffer(3,FastUpPts);
if(是否显示因子==true)
{
SetIndexStyle(0,DRAW_ARROW,0,3);
SetIndexStyle(1,DRAW_ARROW,0,3);
SetIndexStyle(2,DRAW_ARROW,0,1);
SetIndexStyle(3,DRAW_ARROW,0,1);
SetIndexArrow(0,218);
SetIndexArrow(1,217);
SetIndexArrow(2,218);
SetIndexArrow(3,217);
}
else
{
SetIndexStyle(0,DRAW_NONE);
SetIndexStyle(1,DRAW_NONE);
SetIndexStyle(2,DRAW_NONE);
SetIndexStyle(3,DRAW_NONE);
}
SetIndexBuffer(4,ner_hi_zone_P1);
SetIndexBuffer(5,ner_hi_zone_P2);
SetIndexBuffer(6,ner_lo_zone_P1);
SetIndexBuffer(7,ner_lo_zone_P2);
SetIndexStyle(4,DRAW_LINE);
SetIndexStyle(5,DRAW_LINE);
SetIndexStyle(6,DRAW_LINE);
SetIndexStyle(7,DRAW_NONE);
SetIndexLabel(4,"ner up zone P1");
SetIndexLabel(5,"ner up zone P2");
SetIndexLabel(6,"ner dn zone P1");
SetIndexLabel(7,"ner dn zone P2");
IndicatorDigits(Digits);
return(0);
}
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
int deinit()
{
DeleteZones();
DeleteGlobalVars();
return(0);
}
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
int start()
{
if(NewBar()==true && TimeCurrent()<失效期)
{
int old_zone_count=zone_count;
FastFractals();
SlowFractals();
DeleteZones();
FindZones();
DrawZones();
if(zone_count<old_zone_count)
DeleteOldGlobalVars(old_zone_count);
}
if(zone_show_info==true)
{
for(int i=0; i<zone_count; i++)
{
string lbl, lblhi, lbllo;
if(zone_strength==ZONE_PROVEN)
lbl="基础";
else if(zone_strength==ZONE_VERIFIED)
lbl="已测试";
else if(zone_strength==ZONE_UNTESTED)
lbl="未测试";
else if(zone_strength==ZONE_TURNCOAT)
lbl="破坏的";
else
lbl="未缓解";
if(zone_type==ZONE_SUPPORT)
{
lbl=lbl+" "+sup_name;
lblhi="多单入场: "+NormalizeDouble( zone_hi,小数点);
lbllo="多单止损: "+NormalizeDouble( zone_lo,小数点);
}
else
{
lbl=lbl+" "+res_name;
lblhi="空单止损:"+NormalizeDouble( zone_hi,小数点);
lbllo="空单入场:"+NormalizeDouble( zone_lo,小数点);
}
if(zone_hits>0 && zone_strength>ZONE_UNTESTED)
{
if(zone_hits==1)
lbl=lbl+": "+test_name+zone_hits;
else
lbl=lbl+": "+test_name+zone_hits;
}
int adjust_hpos;
int wbpc=WindowBarsPerChart();
int k=Period()*60+(20+StringLen(lbl));
if(wbpc<80)
adjust_hpos=Time+k*4;
else if(wbpc<125)
adjust_hpos=Time+k*8;
else if(wbpc<250)
adjust_hpos=Time+k*15;
else if(wbpc<480)
adjust_hpos=Time+k*29;
else if(wbpc<950)
adjust_hpos=Time+k*58;
else
adjust_hpos=Time+k*115;
//
int shift=k*zone_label_shift;
double vpos=zone_hi-(zone_hi-zone_lo)/2;
if(zone_strength==ZONE_WEAK && 显示“已测试”供给和需求?==false)
continue;
if(zone_strength==ZONE_UNTESTED && 显示“待测试”供给和需求?==false)
continue;
if(zone_strength==ZONE_TURNCOAT && 显示“破坏的”供给和需求?==false)
continue;
string s="SSSR#"+i+"LBL";
ObjectCreate(s,OBJ_TEXT,0,0,0);
ObjectSet(s,OBJPROP_TIME1,adjust_hpos+shift);
ObjectSet(s,OBJPROP_PRICE1,vpos);
ObjectSetText(s,StringRightPad(lbl,36," "),Text_size,Text_font,Text_color);
string shi="SSSR#"+i+"Hi";
ObjectCreate(shi,OBJ_TEXT,0,0,0);
ObjectSet(shi,OBJPROP_TIME1,adjust_hpos+shift);
ObjectSet(shi,OBJPROP_PRICE1,zone_hi);
ObjectSetText(shi,StringRightPad(lblhi,36," "),Text_size,Text_font,Text_color2);
string slo="SSSR#"+i+"Lo";
ObjectCreate(slo,OBJ_TEXT,0,0,0);
ObjectSet(slo,OBJPROP_TIME1,adjust_hpos+shift);
ObjectSet(slo,OBJPROP_PRICE1,zone_lo);
ObjectSetText(slo,StringRightPad(lbllo,36," "),Text_size,Text_font,Text_color3);
}
}
CheckAlerts();
return(0);
}
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
void CheckAlerts()
{
static int lastalert=0;
if(zone_show_alerts==false)
return;
if(Time-lastalert>zone_alert_waitseconds)
if(CheckEntryAlerts()==true)
lastalert=Time;
}
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
bool CheckEntryAlerts()
{
// check for entries
for(int i=0; i<zone_count; i++)
{
if(Close>=zone_lo && Close<zone_hi)
{
if(zone_show_alerts==true)
{
if(zone_alert_popups==true)
{
if(zone_type==ZONE_SUPPORT)
Alert(Symbol()+TimeFrameToString(Period())+": 进入需求区");
else
Alert(Symbol()+TimeFrameToString(Period())+": 进入供给区");
}
if(zone_alert_sounds==true)
PlaySound("alert_wav");
}
return(true);
}
}
return(false);
}
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
void DeleteGlobalVars()
{
if(SetGlobals==false)
return;
GlobalVariableDel("SSSR_Count_"+Symbol()+Period());
GlobalVariableDel("SSSR_Updated_"+Symbol()+Period());
int old_count=zone_count;
zone_count=0;
DeleteOldGlobalVars(old_count);
}
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
void DeleteOldGlobalVars(int old_count)
{
if(SetGlobals==false)
return;
for(int i=zone_count; i<old_count; i++)
{
GlobalVariableDel("SSSR_HI_"+Symbol()+Period()+i);
GlobalVariableDel("SSSR_LO_"+Symbol()+Period()+i);
GlobalVariableDel("SSSR_HITS_"+Symbol()+Period()+i);
GlobalVariableDel("SSSR_STRENGTH_"+Symbol()+Period()+i);
GlobalVariableDel("SSSR_AGE_"+Symbol()+Period()+i);
}
}
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
void FindZones()
{
int i,j,shift,bustcount=0,testcount=0;
double hival,loval;
bool turned=false,hasturned=false;
double temp_hi,temp_lo;
int temp_start,temp_hits,temp_strength,temp_count=0;
bool temp_turn,temp_merge;
int merge1,merge2,merge_count=0;
// iterate through zones from oldest to youngest (ignore recent 5 bars),
// finding those that have survived through to the present___
for(shift=MathMin(Bars-1,监测距离(K线数)); shift>5; shift--)
{
double atr= iATR(NULL,0,7,shift);
double fu = atr/2 * zone_fuzzfactor;
bool isWeak;
bool touchOk= false;
bool isBust = false;
if(FastUpPts>0.001)
{
// a zigzag high point
isWeak=true;
if(SlowUpPts>0.001)
isWeak=false;
hival=High;
if(zone_extend==true)
hival+=fu;
loval=MathMax(MathMin(Close,High-fu),High-fu*2);
turned=false;
hasturned=false;
isBust=false;
bustcount = 0;
testcount = 0;
for(i=shift-1; i>=0; i--)
{
if((turned==false && FastUpPts>=loval && FastUpPts<=hival) ||
(turned==true && FastDnPts<=hival && FastDnPts>=loval))
{
// Potential touch, just make sure its been 10+candles since the prev one
touchOk=true;
for(j=i+1; j<i+11; j++)
{
if((turned==false && FastUpPts>=loval && FastUpPts<=hival) ||
(turned==true && FastDnPts<=hival && FastDnPts>=loval))
{
touchOk=false;
break;
}
}
if(touchOk==true)
{
// we have a touch_If its been busted once, remove bustcount
// as we know this level is still valid & has just switched sides
bustcount=0;
testcount++;
}
}
if((turned==false && High>hival) ||
(turned==true && Low<loval))
{
// this level has been busted at least once
bustcount++;
if(bustcount>1 || isWeak==true)
{
// busted twice or more
isBust=true;
break;
}
if(turned == true)
turned = false;
else if(turned==false)
turned=true;
hasturned=true;
// forget previous hits
testcount=0;
}
}
if(isBust==false)
{
// level is still valid, add to our list
temp_hi = hival;
temp_lo = loval;
temp_turn = hasturned;
temp_hits = testcount;
temp_start = shift;
temp_merge = false;
if(testcount>3)
temp_strength=ZONE_PROVEN;
else if(testcount>0)
temp_strength=ZONE_VERIFIED;
else if(hasturned==true)
temp_strength=ZONE_TURNCOAT;
else if(isWeak==false)
temp_strength=ZONE_UNTESTED;
else
temp_strength=ZONE_WEAK;
temp_count++;
}
}
else if(FastDnPts>0.001)
{
// a zigzag low point
isWeak=true;
if(SlowDnPts>0.001)
isWeak=false;
loval=Low;
if(zone_extend==true)
loval-=fu;
hival=MathMin(MathMax(Close,Low+fu),Low+fu*2);
turned=false;
hasturned=false;
bustcount = 0;
testcount = 0;
isBust=false;
for(i=shift-1; i>=0; i--)
{
if((turned==true && FastUpPts>=loval && FastUpPts<=hival) ||
(turned==false && FastDnPts<=hival && FastDnPts>=loval))
{
// Potential touch, just make sure its been 10+candles since the prev one
touchOk=true;
for(j=i+1; j<i+11; j++)
{
if((turned==true && FastUpPts>=loval && FastUpPts<=hival) ||
(turned==false && FastDnPts<=hival && FastDnPts>=loval))
{
touchOk=false;
break;
}
}
if(touchOk==true)
{
// we have a touch_If its been busted once, remove bustcount
// as we know this level is still valid & has just switched sides
bustcount=0;
testcount++;
}
}
if((turned==true && High>hival) ||
(turned==false && Low<loval))
{
// this level has been busted at least once
bustcount++;
if(bustcount>1 || isWeak==true)
{
// busted twice or more
isBust=true;
break;
}
if(turned == true)
turned = false;
else if(turned==false)
turned=true;
hasturned=true;
// forget previous hits
testcount=0;
}
}
if(isBust==false)
{
// level is still valid, add to our list
temp_hi = hival;
temp_lo = loval;
temp_turn = hasturned;
temp_hits = testcount;
temp_start = shift;
temp_merge = false;
if(testcount>3)
temp_strength=ZONE_PROVEN;
else if(testcount>0)
temp_strength=ZONE_VERIFIED;
else if(hasturned==true)
temp_strength=ZONE_TURNCOAT;
else if(isWeak==false)
temp_strength=ZONE_UNTESTED;
else
temp_strength=ZONE_WEAK;
temp_count++;
}
}
}
// look for overlapping zones___
if(zone_merge==true)
{
merge_count=1;
int iterations=0;
while(merge_count>0 && iterations<3)
{
merge_count=0;
iterations++;
for(i=0; i<temp_count; i++)
temp_merge=false;
for(i=0; i<temp_count-1; i++)
{
if(temp_hits==-1 || temp_merge==true)
continue;
for(j=i+1; j<temp_count; j++)
{
if(temp_hits==-1 || temp_merge==true)
continue;
if((temp_hi>=temp_lo && temp_hi<=temp_hi) ||
(temp_lo <= temp_hi && temp_lo >= temp_lo) ||
(temp_hi >= temp_lo && temp_hi <= temp_hi) ||
(temp_lo <= temp_hi && temp_lo >= temp_lo))
{
merge1 = i;
merge2 = j;
temp_merge = true;
temp_merge = true;
merge_count++;
}
}
}
// ___ and merge them ___
for(i=0; i<merge_count; i++)
{
int target = merge1;
int source = merge2;
temp_hi = MathMax(temp_hi, temp_hi);
temp_lo = MathMin(temp_lo, temp_lo);
temp_hits += temp_hits;
temp_start = MathMax(temp_start, temp_start);
temp_strength=MathMax(temp_strength,temp_strength);
if(temp_hits>3)
temp_strength=ZONE_PROVEN;
if(temp_hits==0 && temp_turn==false)
{
temp_hits=1;
if(temp_strength<ZONE_VERIFIED)
temp_strength=ZONE_VERIFIED;
}
if(temp_turn == false || temp_turn == false)
temp_turn = false;
if(temp_turn == true)
temp_hits = 0;
temp_hits=-1;
}
}
}
// copy the remaining list into our official zones arrays
zone_count=0;
for(i=0; i<temp_count; i++)
{
if(temp_hits>=0 && zone_count<1000)
{
zone_hi = temp_hi;
zone_lo = temp_lo;
zone_hits = temp_hits;
zone_turn = temp_turn;
zone_start = temp_start;
zone_strength = temp_strength;
if(zone_hi<Close)
zone_type=ZONE_SUPPORT;
else if(zone_lo>Close)
zone_type=ZONE_RESIST;
else
{
for(j=5; j<1000; j++)
{
if(Close<zone_lo)
{
zone_type=ZONE_RESIST;
break;
}
else if(Close>zone_hi)
{
zone_type=ZONE_SUPPORT;
break;
}
}
if(j==1000)
zone_type=ZONE_SUPPORT;
}
zone_count++;
}
}
}
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
void DrawZones()
{
double lower_nerest_zone_P1=0;
double lower_nerest_zone_P2=0;
double higher_nerest_zone_P1=EMPTY_VALUE;
double higher_nerest_zone_P2=EMPTY_VALUE;
if(SetGlobals==true)
{
GlobalVariableSet("SSSR_Count_"+Symbol()+Period(),zone_count);
GlobalVariableSet("SSSR_Updated_"+Symbol()+Period(),TimeCurrent());
}
for(int i=0; i<zone_count; i++)
{
if(zone_strength==ZONE_WEAK && 显示“已测试”供给和需求?==false)
continue;
if(zone_strength==ZONE_UNTESTED && 显示“待测试”供给和需求?==false)
continue;
if(zone_strength==ZONE_TURNCOAT && 显示“破坏的”供给和需求?==false)
continue;
//name sup
if(zone_type==ZONE_SUPPORT)
string s="SSSR#S"+i+" Strength=";
else
//name res
s="SSSR#R"+i+" Strength=";
if(zone_strength==ZONE_PROVEN)
s=s+"Proven, Test Count="+zone_hits;
else if(zone_strength==ZONE_VERIFIED)
s=s+"Verified, Test Count="+zone_hits;
else if(zone_strength==ZONE_UNTESTED)
s=s+"Untested";
else if(zone_strength==ZONE_TURNCOAT)
s=s+"Turncoat";
else
s=s+"Weak";
ObjectCreate(s,OBJ_RECTANGLE,0,0,0,0,0);
ObjectSet(s,OBJPROP_TIME1,Time]);
ObjectSet(s,OBJPROP_TIME2,Time);
ObjectSet(s,OBJPROP_PRICE1,zone_hi);
ObjectSet(s,OBJPROP_PRICE2,zone_lo);
ObjectSet(s,OBJPROP_BACK,zone_solid);
ObjectSet(s,OBJPROP_WIDTH,zone_linewidth);
ObjectSet(s,OBJPROP_STYLE,zone_style);
if(zone_type==ZONE_SUPPORT)
{
// support zone
if(zone_strength==ZONE_TURNCOAT)
ObjectSet(s,OBJPROP_COLOR,color_support_turncoat);
else if(zone_strength==ZONE_PROVEN)
ObjectSet(s,OBJPROP_COLOR,color_support_proven);
else if(zone_strength==ZONE_VERIFIED)
ObjectSet(s,OBJPROP_COLOR,color_support_verified);
else if(zone_strength==ZONE_UNTESTED)
ObjectSet(s,OBJPROP_COLOR,color_support_untested);
else
ObjectSet(s,OBJPROP_COLOR,color_support_weak);
}
else
{
// resistance zone
if(zone_strength==ZONE_TURNCOAT)
ObjectSet(s,OBJPROP_COLOR,color_resist_turncoat);
else if(zone_strength==ZONE_PROVEN)
ObjectSet(s,OBJPROP_COLOR,color_resist_proven);
else if(zone_strength==ZONE_VERIFIED)
ObjectSet(s,OBJPROP_COLOR,color_resist_verified);
else if(zone_strength==ZONE_UNTESTED)
ObjectSet(s,OBJPROP_COLOR,color_resist_untested);
else
ObjectSet(s,OBJPROP_COLOR,color_resist_weak);
}
if(SetGlobals==true)
{
GlobalVariableSet("SSSR_HI_"+Symbol()+Period()+i,zone_hi);
GlobalVariableSet("SSSR_LO_"+Symbol()+Period()+i,zone_lo);
GlobalVariableSet("SSSR_HITS_"+Symbol()+Period()+i,zone_hits);
GlobalVariableSet("SSSR_STRENGTH_"+Symbol()+Period()+i,zone_strength);
GlobalVariableSet("SSSR_AGE_"+Symbol()+Period()+i,zone_start);
}
//nearest zones
if(zone_lo>lower_nerest_zone_P2 && Bid>zone_lo) {lower_nerest_zone_P1=zone_hi;lower_nerest_zone_P2=zone_lo;}
if(zone_hi<higher_nerest_zone_P1 && Bid<zone_hi) {higher_nerest_zone_P1=zone_hi;higher_nerest_zone_P2=zone_lo;}
}
ner_hi_zone_P1=higher_nerest_zone_P1;
ner_hi_zone_P2=higher_nerest_zone_P2;
ner_lo_zone_P1=lower_nerest_zone_P1;
ner_lo_zone_P2=lower_nerest_zone_P2;
}
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
bool Fractal(int M,int P,int shift)
{
if(Period()>P)
P=Period();
P=P/Period()*2+MathCeil(P/Period()/2);
if(shift<P)
return(false);
if(shift>Bars-P)
return(false);
for(int i=1; i<=P; i++)
{
if(M==UP_POINT)
{
if(High>High)
return(false);
if(High>=High)
return(false);
}
if(M==DN_POINT)
{
if(Low<Low)
return(false);
if(Low<=Low)
return(false);
}
}
return(true);
}
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
void FastFractals()
{
int shift;
int limit=MathMin(Bars-1,监测距离(K线数));
int P=Period()*快因子大小;
FastUpPts = 0.0; FastUpPts = 0.0;
FastDnPts = 0.0; FastDnPts = 0.0;
for(shift=limit; shift>1; shift--)
{
if(Fractal(UP_POINT,P,shift)==true)
FastUpPts=High;
else
FastUpPts=0.0;
if(Fractal(DN_POINT,P,shift)==true)
FastDnPts=Low;
else
FastDnPts=0.0;
}
}
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
void SlowFractals()
{
int shift;
int limit=MathMin(Bars-1,监测距离(K线数));
int P=Period()*慢因子大小;
SlowUpPts = 0.0; SlowUpPts = 0.0;
SlowDnPts = 0.0; SlowDnPts = 0.0;
for(shift=limit; shift>1; shift--)
{
if(Fractal(UP_POINT,P,shift)==true)
SlowUpPts=High;
else
SlowUpPts=0.0;
if(Fractal(DN_POINT,P,shift)==true)
SlowDnPts=Low;
else
SlowDnPts=0.0;
}
}
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
bool NewBar()
{
static datetime LastTime=0;
if(iTime(Symbol(),Period(),0)+time_offset!=LastTime)
{
LastTime=iTime(Symbol(),Period(),0)+time_offset;
return (true);
}
else
return (false);
}
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
void DeleteZones()
{
int len=5;
int i;
while(i<ObjectsTotal())
{
string objName=ObjectName(i);
if(StringSubstr(objName,0,len)!="SSSR#")
{
i++;
continue;
}
ObjectDelete(objName);
}
}
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
string TimeFrameToString(int tf) //code by TRO
{
string tfs;
switch(tf)
{
case PERIOD_M1:
tfs="M1";
break;
case PERIOD_M5:
tfs="M5";
break;
case PERIOD_M15:
tfs="M15";
break;
case PERIOD_M30:
tfs="M30";
break;
case PERIOD_H1:
tfs="H1";
break;
case PERIOD_H4:
tfs="H4";
break;
case PERIOD_D1:
tfs="D1";
break;
case PERIOD_W1:
tfs="W1";
break;
case PERIOD_MN1:
tfs="MN";
}
return(tfs);
}
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
string StringRepeat(string str,int n=1)
{
string outstr="";
for(int i=0; i<n; i++) outstr=outstr+str;
return(outstr);
}
//+------------------------------------------------------------------+
//| |
//+------------------------------------------------------------------+
string StringRightPad(string str,int n=1,string str2=" ")
{
return(str + StringRepeat(str2,n-StringLen(str)));
}
//+------------------------------------------------------------------+
欢迎大家交流,批评指正。 看差不错呢 楼主好人好心 好好学习天天向上 订单块策略,不同等级,缓解情况等 供需策略 供需指标 看不懂什么东西啊 这是技术指标?还是ea 看起来不错 效果还不错 看着不错啊! 币刚好不够了 浏览还需要币? 早上是来学习的 有没有MT5的 study hard and improve every day
页:
[1]